Three holes a day
A new course every day, the same for everyone.
Buy me a coffeeHold Shift with ← → for smaller aim adjustments.
The white ring shows where a full swing lands in calm air. Allow for wind. Under the ring: carry, height above (▲) or below (▼) you, and wind. Rough and sand cost distance.
Drivers fly low and run farther, and are for the tee only. Wedges fly higher and roll less, useful near the green. A sand wedge helps lift the ball out of bunkers.
The red flag beside the meter estimates the power to reach the hole. The striped red zone at the top is over 100%: less control, often less distance.
Drifting sideways hooks or slices the ball. A slow push hits it short.
Trackpad or mouse. Hold Space instead of pressing down, then use the same pull-back and flick. Release Space before flicking to cancel.
Slope arrows. Hide them with the on-screen switch or S.
Mulligan. Replay a shot for free before your next swing. One per course.
Trouble. Water and out of bounds cost a stroke. You pick up after par + 5.
Skins. Finish a three-hole round for 20 points, or nine holes for 60. Birdies and better earn extra. Spend points under Skins on the title screen.
A new course every day at midnight Eastern, the same for everyone. Your daily round saves after every shot.
On the leaderboard as
Unlimited holes you finish show up here.
Finish every hole of a round to earn points at any score. Birdies and better add extra, as do good places on the daily leaderboards. What you buy is yours to keep. Club bonuses add distance in Unlimited and when the host enables them in games with friends. Daily courses and challenges always use the same bag.
Choose a lower or higher flight with your backswing. Straight down still plays your normal shot.
Flick back along the same diagonal, past where you started. Let go early to cancel.
Woods: a low stinger with more run, or a high launch.
Irons & hybrid: a low punch, or a high soft shot with less roll.
Wedges: a bump and run, or a high flop.
Available to everyone, anytime. No low/high shots with the putter or from sand.
Up to 10 players on one course, live, each on their own device.
See how your friends did today, and ask them into a game.
No friends yet. Send them your code, or add theirs.
Friends see your name, your scores each day, and when you’re playing.
Locks at tee off.
Open this link on another device to unlock it there.